patch · June 25, 2026
Hunger Tech Test 3 Patch Notes Detail Massive Overhaul
Good Fun Corp deployed Tech Test 3 for Hunger, introducing revamped mastery trees, new dodge and stamina mechanics, UI overhauls, and backend fixes.
Good Fun Corp has launched Tech Test 3 for Hunger, bringing a wave of additions that span matchmaking infrastructure, revamped melee combat, updated user interfaces, and core progression systems.
Combat, Stamina, and Movement
A new dodge mechanic has been added using Left Alt and movement directions alongside feinting mechanics and staged reloads. The energy system and new masteries regulate combat actions. Players can now perform light attacks, block, and vault while exhausted, though at reduced speed and effectiveness. Melee combat has been overhauled alongside bullet penetration values and chest armor equip times.
Masteries, Crafting, and Château Changes
Mastery trees have been revamped with new options and balanced progression. Crafting and refining workflows are improved, and gathering resource nodes are expanded. The Château layout is revised with expanded questlines, increased stash capacity, and reduced profession learning costs. Louis's free Pricker weapon no longer requires gear, and Abel has been renamed to Otto.
User Interface and Quality of Life
The HUD and user interface feature a revised level-up presentation, dropped loot bag indicators, item bookmarking, drag-and-drop support, and inventory shortcuts. The compass shows extraction distances, and studied maps display active extraction points and player orientation. An Unstuck command has also been added.
Audio, Visuals, and Known Issues
Environmental audio, reload sounds, and technical audio balancing have been implemented. Lighting, foliage wind systems, and player movement animations are visually improved. The team is tracking known issues such as rare quest note bugs for Louis Quest 8, AZERTY keyboard dodge problems, and occasional character selection screen segment loading.
Why this patch matters
Tech Test 3 represents a fundamental testing phase for Hunger, pairing deep mechanical overhauls with critical infrastructure validation.