update · September 30, 2025
HMUR Playtest Update Adds Aggression Meter and Speeds Up Enemies
The latest HMUR Playtest update introduces an experimental Aggression Meter, faster enemies, level optimizations, and completion time tracking.
HMUR developer updates the ongoing Playtest build with new mechanical features and quality-of-life adjustments based on early player feedback.
Aggression Meter and Stats
An experimental Aggression Meter is now live, filling up based on active kill streaks. Additionally, level completion screens now display Aggression Meter progress and completion time. A bug currently causes collected vobla to show as uncollected, which the developer plans to address later.
Enemies and Level Adjustments
Enemies move faster across encounters. Lighting optimizations have been applied to levels one, two, and three, and a geometry issue where players frequently got stuck on crates at the end of level three is now resolved.
Rewards and Participation
Over 4,000 players have joined the Playtests and unlocked the HMURtastic! achievement, confirming their reward of a Golden Pistol skin at launch. Playtesting remains open via Steam.
Why this patch matters
This update directly translates community requests into faster combat pacing and helpful level fixes while setting up future test builds.