patch · September 21, 2026
HMUR Demo Patch 1.1 Speeds Up Level Restarts and Tweaks Combat
Demo Patch 1.1 for HMUR introduces faster level restarts, tweaks weapon fire rates and ammo capacities, and adjusts player and boss speeds.
Demo 1.1 for HMUR addresses community complaints with adjustments to movement speed, weapon balance, and interface clarity based on player feedback from Steam and Discord.
Player Movement and Combat Tweaks
The main character's movement speed drops by 4 percent because the original velocity was too fast for many players. To compensate, pistol and nail gun fire rates increase by 6 percent, and several weapons gain larger ammo capacities. Ball bosses move slightly faster to maintain challenge.
QoL Improvements and Bug Fixes
Level restarts after death are faster. The combo counter UI is easier to read during fast-paced segments and includes new animations. Cutscenes no longer trap the cursor in the center of the screen, and Level 3 now correctly permits the flamethrower enemy to shoot at the player. Additional enemies appear in select levels, and the parkour testing ground at the end of the demo receives performance optimization.
Why this patch matters
Demo 1.1 smooths out early-game pacing by adjusting movement speed and death turnaround times.