patch · April 17, 2024
HELLCARD Version 1.0.240417 Patch Notes
HELLCARD version 1.0.240417 introduces lobby torment flexibility, incoming damage indicators, and fixes for hero card defense exploits.
The latest update for HELLCARD brings improvements to multiplayer lobbies, visual indicators for incoming status effects, and fixes for damage reduction exploits.
Lobby and Quickplay Improvements
Players can select or create a character with a different torment level from the lobby owner. The quickplay game list displays 0-torment games. Drop-down lists close using the B button on a controller.
Visual Indicators and Quality of Life
An incoming damage indicator is added for rotten damage and cards that deal damage to the player. Attack indicators appear over monsters when a turn starts. Hovering over a character avatar in the dungeon highlights them and vice versa. An option is added to decline taking cards given by the Vicious Hatchet artifact. Russian translation text received large tweaks.
Bug Fixes and Exploits
Exploits involving players returning from locations to rewards are fixed. Shadow Stance and Backflip influences no longer incorrectly lower damage for all heroes from AOE attacks. Crashes tied to loading broken characters are resolved.
Why this patch matters
This patch makes HELLCARD lobbies more flexible and shores up defensive calculation bugs while adding clarity to enemy turn intentions.