update · July 5, 2024
Good Heavens! Demo v0.3.16 Adds Saves and Fox Rework
Good Heavens! gets its third demo patch, adding a temporary save system, Steam Cloud support, and combat changes for foxes alongside pathfinding and UI fixes.
Nowhere Studios has released update v0.3.16 for the Good Heavens! demo. The patch brings a temporary save system with Steam Cloud support and an overhaul of fox combat and animations.
Save System Implementation
Players can now save progress using the new save system infrastructure. This first version is temporary, meaning existing saves may break in future updates. Steam Cloud is now available. Local save files sit under AppData\LocalLow\Nowhere Studios\Good Heavens\SaveFile using data.game and worlddata.game files.
Fox Combat Overhaul
Foxes have a revised set of behaviors and animations. When players move too close, foxes execute a retaliation attack, jump backward to dodge, and keep a distance before charging again.
World Generation and Pathfinding
World generation subsystems received updates for the new build. Developers updated colliders to improve combat and collision feel, updated occupiers to enhance pathfinding, and introduced group occupiers to control object spawning.
Interface and Audio Fixes
The patch fixes crafting slot logic for changing item counts, main menu button colors, and button order. Missing audio for pickups, gathering, building, animals, equipment, consumable use, and inventory management is now present.
Why this patch matters
Update v0.3.16 sets up backend saving and cloud sync for Good Heavens!, laying a base for upcoming content.