update · June 14, 2024

Good Heavens! Demo Update v0.3.15 Adds Biomes and Quests

Good Heavens! receives its second demo update, introducing space and water biomes, starting area objects, wind shaders, and a slate of bug fixes.

The developers of Good Heavens! have rolled out demo update v0.3.15, bringing new world biomes, environmental effects, expanded quests, and various quality-of-life adjustments.

World and Visual Additions

Space and water biomes are now active in the game world and minimap. Trees receive a new wind shader that animates branches, and new starting area objects help bridge the intro cinematic directly into gameplay. The update also removes heart-shaped smoke effects from the Drylands settlement and applies sprite masks to tents and shacks.

Quests and Vendor Updates

Level 3 cities gain new quests, and additional quests are added to the Evergreen and Drylands biomes. Vendor inventories are updated to include farmer items and prevent stale stock layouts, while quest descriptions in the journal receive clarity updates and dialogue boxes now restrict button clicks to the final dialogue index.

Audio and Technical Fixes

New ambient biome sound effects and monster, animal, and UI audio cues are added, along with a fix for branch pickup sounds. The minimap no longer refreshes while indoors, chunk loading is optimized for wider screens, and a critical health overlay bug that blocked UI input is resolved.

Why this patch matters

This update steadily expands the demo's visual identity and quest variety while ironing out interface hurdles reported by players.