update · February 22, 2026
Gloomwood v0.1.312 Update Buffs Constables and Opens Market Shop
The latest Gloomwood update introduces a map shop to the market district, makes the Hive seal impossible to skip, and applies heavy combat buffs to Constables.
Gloomwood patch v0.1.312 revamps exploration routes and tightens early progression. Players can now pick up regional maps at a newly opened market district shop, trigger quicksaves directly from the new game menu, and encounter much more lethal Constable patrols.
Patrol and Combat Adjustments
Constables hit harder and move faster. Baton and stun baton variants boast improved speed and forward momentum alongside sharper close-range hit tracking. Saber constables can no longer block Goatman or Doctor Goatman form attacks, while sniper constables hold fire if targets lose visibility. Burn duration and fire spread chance have also seen reductions.
District Additions and Layouts
A cartography shop dubbed The Prime Meridian opens in the market district to sell Market District and Market Plaza maps. The mirror realm expands with a connection to the Hightown island, a Wrenbrook Manor vanity room, and new shortcut scaffolding meant to smooth out navigation.
Progression Tweaks and Controls
Starting a fresh campaign now presents a direct toggle for enabling quicksaves without digging into options menus. A blocking magic barrier now prevents players from accidentally walking past the Underport Hive seal. Inventory item sizes and item values have also shifted, turning cogwheels into 2x2 items and letting players consume golden eggs for a full heal.
Bug Fixes and Fixes
A massive sweep of environmental geometry, collision, and animation errors are addressed. Dead crow corpses no longer turn into dead rats inside inventories, and Watchdogs now react appropriately to transformed players.
Why this patch matters
This patch removes early progression blind spots while raising the combat stakes across patrol routes.