patch · June 24, 2026

Frosthaven Update 0.31984 Resolves Multiplayer Softlocks and Quest Crashes

Frosthaven patch 0.31984 addresses critical softlocks in multiplayer sessions and specific quests like Sanctuary of Snow and Work Freeze. The update also corrects card interactions, persistent bonuses, and visual display bugs.

The latest Frosthaven patch tackles severe crashes and multiplayer desyncs while refining specific character card abilities and quest triggers. Players diving into cooperative scenarios will find several game-breaking softlocks removed.

Multiplayer and Quest Stability

A critical softlock in Quest 57 'Sanctuary of Snow' caused by performing the 'Tome of Time' item ability in multiplayer has been resolved. Multiplayer sessions no longer experience softlocks when selecting Deathwalker card abilities before taking damage, nor when interacting with infusions while a Boneshaper performs 'Flersh shield'. In Quest 114 'Work Freeze', chain reactions involving dynamite charges no longer crash the game.

Card and Action Fixes

Shackles card 'Delayed Malady' bottom action no longer imposes permanent disadvantage on all attacks until quest completion. Kelp card 'Death Spiral' top action now displays a confirmation button, and Fist card 'Bring Down the Mountain' top action correctly registers as a melee attack instead of ranged. Additionally, Blinkblade card 'Reverse the Flow' bottom action prevents teleportation onto hexes occupied by allies or enemies.

Quest Logic and UI Improvements

Quest 45 'Living Glacier' objectives now update correctly without blocking progression, and a visual effects trigger now plays when destroying the second room's Glacier object. Personal Quest 6 can no longer progress multiple times during a single Outpost phase, and the merchant class personal quest properly prevents retirement when selling required items beforehand.

Why this patch matters

This patch successfully clears out some of the most disruptive session-breaking bugs and card miscalculations in Frosthaven, making multiplayer runs significantly more reliable.