patch · June 1, 2026

Frosthaven Update 0.31582 Overhauls Traveling Merchant and Fixes Hero Bugs

Frosthaven update 0.31582 redesigns the Traveling Merchant access during Outpost phases, opens Ice Cave Quest 111, and resolves numerous hero ability and quest progression bugs.

A massive patch for Frosthaven tackles digital adaptation bugs, streamlines the Traveling Merchant, and applies balance and progression fixes across dozens of quests and heroes.

Traveling Merchant Rework

The Traveling Merchant now appears as a dedicated interactable button on the quick access bar during the Outpost phase. Heroes are limited to purchasing one item per visit, and the merchant no longer sells resources.

Quest Additions and Fixes

Quest 111 (Ice Cave) is now enabled with a digital redesign on its final phase. Multiple fixes address progression blockers, performance, and rule tweaks in quests such as War of the Spire, Beneath Sea and Stone, Change of Heart, Elemental Cores, The True Oak, A Giant Block of Ice, The Fish King's Ascension, Relic, Shoreline Scramble, and Lurker Necromancy. Quest 55 adds an optional rule rewarding extra gold for surviving Algox enemies, while Quest 66 updates movement rules for 2 or 3-player parties carrying an Elemental Core.

Hero and Item Corrections

A broad set of fixes resolves softlocks and incorrect behaviors for Shackles, Blinkblade, Astral, Fist, Boneshaper, Geminate, Prism, Drill, Snowflake, and Kelp. Item adjustments address the Translocation Rod and Orchid Wand.

General and UI Improvements

World map inspections now properly display all monsters, allies, and bosses. Wealth Favor cost is corrected to 2 Favor Points, personal quest progress now appears on debriefing screens, and the in-game reporting tool is operational again.

Why this patch matters

Update 0.31582 addresses a massive backlog of campaign and character edge cases, making digital playthroughs far more stable.