patch · March 18, 2026

Frosthaven Update 0.13.30384 Reverts Legacy Icons and Fixes Softlocks

The latest Frosthaven patch reverts most status icons to their legacy variants, locks one-handed slots when a two-handed item is equipped, and combines mandatory ability actions. The update also resolves numerous game-breaking softlocks tied to specific character summons and quests.

Legacy elements return alongside stability fixes in Frosthaven's latest patch. Version 0.13.30384 rolls back UI iconography to familiar legacy variants for most conditions, alters item slot restrictions, and patches a wide array of quest errors and multiplayer desync issues.

UI, Icons, and Slot Rules

Iconography sees a rollback, reverting most symbols to their legacy Frosthaven variants, with Stun, Light element, Invisible, and Regenerate keeping their current designs. In inventory management, equipping a two-handed item locks the one-handed item slot. All mandatory abilities in actions have been combined to activate under a single activation prompt.

Quest and Softlock Fixes

A series of campaign stoppers and error screens have been eliminated. Summoning a skeleton via the Boneshaper's "Bone Dagger" card no longer triggers an error. Quests 24, 32, 36, 69, 92, and 118 have received specific fixes to prevent softlocks, missing spawn indicators, or erroneous attacking crashes when characters escape or monsters execute specific heavy attacks simultaneously.

Card and Combat Adjustments

Character abilities and perk interactions have been tuned. The Prism card "Long-Range Missile" bottom action can be safely skipped when its summon occupies an obstacle hex without stalling the game. The Geminate's "Venomous Barbs" top action inflicts retaliate damage even when attacks include push effects without valid push hexes. Scaled Armor properly procs only against attacks dealing 2 or less damage and non-attack damage sources.

Multiplayer and Outpost Polish

Multiplayer desyncs and client-side damage misallocations have been targeted for correction. The Outpost phase features visual refinements, and players can rebuild or repair buildings even if two constructions have already been started. Party inventory overflows resulting in excess item copies automatically convert those rewards into gold matching the item's sell value.

Why this patch matters

This maintenance update shores up digital tabletop stability by squashing persistent quest crashes and smoothing out mechanical interactions between character summons and room states.