patch · November 19, 2025
Frosthaven Patch 0.11.2.28335 Adds Quests and Fixes Combat Rules
The latest Frosthaven patch introduces Quests 94 and 95, reworks Quest 82, makes building rebuilding instant, and fixes numerous card interaction and crash bugs.
Patch 0.11.2.28335 for Frosthaven brings new playable quests, a rework to Quest 82, and instant building rebuilding. The update also tackles a lengthy list of major crashes, UI improvements, and card interaction bugs.
Quests and Quality of Life
Players can now access Quest 94, A Grand View, and Quest 95, To Bury the Dead. Quest 82, Expedition North, has been reworked and requires a restart if you are currently progressing it; a visual bug where paths appear underground on certain hexes will be addressed in a future patch. Additionally, rebuilding buildings is now instant, and Outpost phase UI improvements have been added.
Major Bug and Crash Fixes
The update stops a major crash tied to Snowflake hazardous terrain. Card interactions receive multiple fixes, such as Rapid Fire and Aimed Assault working together properly when selected with the Code Geminate top action, and the Prism card Plague Protocol now allowing heals to remove negative conditions. Push and Pull abilities now calculate added effects before casting and let users select all available targets, while the Bone orb in Quest 21 correctly damages Living Bones and opens the door upon destruction.
Minor Mechanics and Edge Cases
Stunned heroes now heal correctly from Regenerate, and stun no longer blocks shadow creation from Call to the Abyss. The Meteor perk Measured continues working even if another character moves your hazardous terrain, and the Thief's Hood functions correctly. Escape objectives properly fail if a single character becomes exhausted, and various card actions for the Prism, Boneshaper, and Deathwalker now operate as intended.
Why this patch matters
This patch expands content with new and reworked quests while clearing out a vast backlog of card interaction errors, softlocks, and crash bugs across various classes and scenarios.