update · January 29, 2026

Flotsam Update 1.0.1 Introduces Huge Storage Yards and Filter Copying

Flotsam Update 1.0.1 delivers quality-of-life additions including copy-paste storage filters, a Huge Storage Yard holding 300 resources, pathfinding improvements, and town-wide building lists.

Flotsam Update 1.0.1 launches as the first in a series of quality-of-life patches focused on resource management, inventory readability, and drifter routing. The update addresses community requests by streamlining storage setup and introducing a massive new storage building for growing towns.

Storage and Inventory Improvements

Players can now copy and paste filter settings between Storage Yards and toggle general storage filters on or off by default in gameplay settings. A new Huge Storage Yard building accommodates up to 300 resources. Medium Storage capacity is reduced to 40 to balance progression. Additionally, Animal Chow is reclassified as a refined resource type, and resource costs for storage buildings are adjusted.

Navigation and Management Tools

Drifter pathfinding is optimized for more reliable, optimal routing. A new Buildable Overview tab is added to all buildings, letting players view a complete list of every building in their town to locate specific structures instantly. Buoy Makers and landmarks now display error statuses when storage space is full, preventing drifters from wasting trips on salvaging tasks.

Visual Readability and World Variety

Visuals for Small, Medium, and Large Storage Yards are reworked to look less cluttered when filled. Readability improvements also extend to Plastic Walkways, the Ropecrafter, Plastic Workshop, and the Sawmill. Broken levels of detail that caused resource visuals to disappear at a distance are fixed. New world tiles are added to increase region variety and reduce randomness in rare regions.

Why this patch matters

Update 1.0.1 targets inventory management friction, giving players better organizational tools and clearer visual feedback as towns scale up.