patch · June 12, 2026

False Hero Patch v26.6.3 Adds WASD Remapping and Fixes Combat Registration

False Hero v26.6.3 brings WASD remapping, visual toggle options, and hit registration fixes alongside adjusted enemy hitboxes.

False Hero version v26.6.3 targets input limitations, visual options, and combat bugs. Players can now remap WASD keys, track completed Combat Arts via a new menu counter, and disable the pixelize visual effect.

Combat Adjustments and Hitbox Tweaks

Hitbox lingering has been reduced for select attacks used by Ignorance and the Foreign Defense Machines. Enemy book projectiles feature slightly lower speed and accuracy, and the Ignorance stab attack is slower. The Spectral Blade hitbox size has been increased to ensure reliable hits against close-range targets.

Controls, Camera, and Visuals

WASD remapping is fully supported. Controller camera rotation responsiveness and lock-on range have both been increased, and the camera lock-on system prioritizes targets in front of the player instead of enemies behind them. The Cerulean Cape is less stiff, and the saving text has been replaced with a blinking mask icon.

Bug Fixes and Stability

A fix resolves an issue where fast attacks and projectiles failed to register hits at low frame rates. The update patches a crash tied to hitting enemies with projectiles during full CPU usage, corrects a progression lock where a Foreign Defense Machine stopped attacking after saving and reloading at a specific location, and prevents player movement from locking when the Evasive Thrust combat art is blocked.

Why this patch matters

Version v26.6.3 addresses movement locks and low frame rate registration failures while giving players control and camera adjustments.