patch · December 16, 2025
Enshrouded Patch #12 v0.9.0.3 Update Notes
Enshrouded Patch #12 brings early-game stamina regeneration buffs, tombstone retrieval improvements, and the ability to release fish back into water. The update also adds holiday decor, Maritime bathroom furniture, and extensive building fixes.
Patch #12 (v.0.9.0.3) for Enshrouded marks the final update of the year. This release delivers stamina adjustments for early levels and foodstuffs, quality-of-life additions for base building, and a wide array of bug fixes.
Stamina and Gameplay Reworks
The base rate for player stamina regeneration without food or equipment returns to pre-Wake of the Water levels. Rested buff scaling provides a slight increase, and various consumables including water, coconut milk, and teas receive stamina regeneration buffs. Underwater evasion dash stamina costs drop from 80 to 40, and players can now release fish back into water.
Interaction and Base Building Fixes
Tombstones can now be retrieved when located directly next to Flame Altar teleporters, doors, or overlapping interaction ranges. Resource costs for building blocks, including Obsidian, decrease. Twigs can now be crafted from wood logs at table saws, and stack sizes for all spells unify at 500.
World, Enemy, and UI Improvements
Veilwater Basin water-based puzzles and points of interest receive updates, while nightly scavenger patrols now actively walk pack hounds. Crafting factories can now be stopped and emptied to refund materials when relocating stations. The fishing mini-game UI and input hints receive reworks, and the first-person building camera is now available underwater.
Why this patch matters
Patch #12 addresses long-standing quality-of-life pain points like tombstone retrieval and early stamina balancing while expanding base building options.