patch · November 25, 2025
Enshrouded Patch 11 Overhauls Water Physics and Combat Balance
Enshrouded Patch 11 introduces major water simulation upgrades, extensive combat skill adjustments, and new Veilwater Basin armor sets. The update also rebalances weapon damage perks and adds quality-of-life UI features.
Keen Games has released Patch 11 (v0.9.0.2) for Enshrouded, bringing sweeping changes to water behavior, weapon perks, skill trees, and enemy encounters across Embervale.
Water Simulation and Visuals
Water physics receive a massive overhaul to increase fluidity and prevent rapid draining across soil, sand, and dirt. Water now travels longer distances over terrain, though player-built bases using excessive dispensers might experience overflowing water that requires manual dispenser removal or altar tools. Water dispensers and drains can now be toggled on and off, and maximum dispenser limits on top-tier Flame Altars increase to 50. Waterfall tops start at correct heights, swimming enemies feature surface ripples, and water reflections feature reduced flickering.
Combat, Skills, and Weapon Balance
Weapons featuring unlockable 20 percent damage perks have had those bonuses reduced to 10 percent to give other perks room to shine. Skill adjustments include a massive buff to Magic Shield, raising its health points from 350 to 1020 and fixing its mana cost consumption. The Martyr skill now properly heals party members, Chain Heal targets the player's aimed target, and the Crash Down Attack can now trigger immediately after a grappling hook pull. Furthermore, stunned enemies no longer break their stuns prematurely from stagger damage.
Quests, World, and Armor Sets
Veilwater Basin hidden tombs now house the new Bloodfeather armor set tailored for sneaky dagger rangers, alongside two unique armor pieces supporting specific playstyles. World adjustments include reworked enemy patrols, increased lighting around locations for night-time exploration, and a temporarily removed side quest, 'The Witch's Hut,' slated to return with updated rewards. Flame Altars now check server permissions before letting players use the water removal tool.
Crafting and Quality of Life
Crafting recipes see several revisions, including a new castle furniture set, an underwater grappling hook sorted into the Carpenter's essentials tab, and corrected grow states for daylily seedlings. The UI introduces two new custom map markers for fishing spots and water, a poison indicator on enemy health bars, and a spell crosshair for non-target spells like Magic Shield. Server performance sees initial improvements, specifically around large bodies of water.
Why this patch matters
Patch 11 is a massive systemic update that fixes foundational water mechanics, reins in overperforming weapon stats, and expands exploration in Veilwater Basin.