update · April 23, 2026

Endless Legend 2 Update #23 Targets District Scaling Costs

Endless Legend 2 introduces Update #23 to test new formulas and industry caps for basic districts before rolling out broader economic changes.

Endless Legend 2 has launched Update #23 as an early balance pass for district scaling costs. Developers intend to gauge player reception to these adjustments ahead of a larger upcoming economic update.

Lower Costs for Common Districts

The scaling cost drops for basic structures like Farms, Works, and Communal Habitation. Because these buildings are constructed frequently during standard playthroughs, the new approach keeps expansion affordable.

New Math and Hard Caps

Farms and Works now scale from a base cost of 60 industry, adding 30 per existing Farm or Works plus 10 per district outside the city center. Communal Habitation uses a 60-industry base, adding 15 per existing Communal Habitation and 5 per other district. Industry costs hit a hard ceiling at 5,000 to stop runaway scaling.

Why this patch matters

Update #23 gives Endless Legend 2 a more forgiving early economy for common districts while developers test baseline cost adjustments.