update · December 16, 2025
Endless Legend 2 Update 11 The Gathering Overhauls Necrophages, Diplomacy, and Multiplayer
Endless Legend 2 Update 11 introduces native multiplayer from the main menu, a major Necrophage economy rework, temporary treaties, and a revised construction flow. The update also brings extensive balance changes to hero equipment and world generation.
Amplitude Studios has launched Update 11, titled The Gathering, bringing sweeping changes to Endless Legend 2 ahead of the holiday break. The update moves multiplayer out of the beta branch, revamps faction economies, and alters diplomatic interactions.
Multiplayer and World Generation
Multiplayer is now directly accessible from the main menu without needing the beta branch. World generation features a 30 percent increase in territory size, and major factions on Continent and Pangea maps spawn farther apart and closer to the coast. Four new game speeds are added with adjusted turn limits: Fast at 200 turns, Normal at 275 turns, Slow at 350 turns, and Endless at 400 turns.
Necrophage Economy Rework
The Necrophages receive a redesigned economy featuring instant building for special districts using corpses. City centers and admin centers now yield one cadaver per turn, and the faction loses access to level 3 districts and level 4 city centers. Technology trees, district costs, and specific improvements like the Mycology Lab and Scavengers Lair are rebalanced.
Aspects Faction Changes
The Aspects lose the Merchant District and cannot build Dust districts, leaning instead into population growth and natural synergy. Coral tiles now provide plus one food for everyone and spread naturally every seven turns. Coralized villages provide free bribes and spread coral to adjacent tiles. Laboratories, farms, and works receive double adjacency bonuses.
Diplomacy and Treaties
Treaties and declarations are now temporary, lasting 30 turns. Open borders require mutual agreement. New compliment and warning declarations last 15 turns and adjust public opinion by plus or minus 25. Treaty costs scale based on the number of recesses up to 8,000 influence.
Hero Equipment and Combat
Hero equipment active skills no longer deal base damage, shifting focus to stats, effects, and hero level scaling. Base attributes for heroes are set to four instead of zero, and attribute point scaling is adjusted. Active skills for archers, casters, defenders, and faction-specific heroes receive rebalancing, including changes to encirclement mechanics.
Why this patch matters
The Gathering significantly reshapes Endless Legend 2 by integrating native multiplayer, overhauling faction economies, and deepening tactical choices in diplomacy and combat.