update · July 16, 2026
Endless Legend 2 July PTB Update Adjusts Turn Order and Factions
The Endless Legend 2 July Public Test Branch update 0.83.286 introduces faction-specific Awakening Quests, partial simultaneous turn disabling to reduce AI aggression, and asymmetrical minor factions. The patch also includes buffs for the Necrophage faction.
Amplitude Studios launched the July Public Test Branch for Endless Legend 2, bringing major structural changes to turn order, minor factions, and narrative quests.
Faction-Specific Awakening Quests
The internal 'awakening quest' line regarding planetary events on Saiadha has been completely rewritten. Instead of a shared objective, each major faction now receives unique quests and dialogue reflecting their distinct viewpoints. These quests trigger a few turns after the second Tidefall and remain separate from victory conditions and major faction questlines.
Turn Order Adjustments
To counter the feeling of the AI hunting players during simultaneous turns, the PTB disables unit movement for the AI until the player hits 'End Turn'. The AI retains the ability to handle diplomacy and district construction during the player's turn. Players can toggle this option off when creating a new game to revert to classic simultaneous turns.
Asymmetrical Minor Factions
Minor factions now feature wider gameplay divergences. Ametrine drop resources as battle spoils with a slow spawn rate. Gorog field powerful single-unit armies that consume extra food and provide zero population bonuses. Consortium grant double the battle spoils compared to other minor factions.
Necrophage Buffs
Necrophages receive targeted buffs to aid recovery when falling behind. Specific buildings now generate additional corpses, and population collection bonuses reward high population numbers. Reaching 10 population grants a new bonus providing a 30 percent reduction in industry costs for districts and foundations.
Why this patch matters
Version 0.83.286 is a sweeping test build that directly addresses community pain points regarding turn pacing, minor faction variety, and faction balance.