patch · November 5, 2026
Echo Weaver Patch v1.0.10 Smooths Out Platforming and Fixes Crash Issues
Echo Weaver v1.0.10 fixes a rare bootup splash crash, caps default frame rates at 60 FPS, and smooths out sequence breaks and tricky platforming sections across the Quarry and Depths.
Echo Weaver receives a patch addressing stability, performance defaults, and persistent progression snags. Version 1.0.10 locks down frame rates, while ironing out platforming layouts and quest logic bugs.
Performance and Stability
The update forces VSync to remain active during menu navigation and sets the default frame rate to 60 FPS instead of running unlimited. Developers implement another attempted fix for the rare bootup splash crash, alongside a fix for ambient audio incorrectly persisting when exiting to the title menu.
Progression and Quests
Quest flow receives several quality-of-life adjustments. Players who already possess Vos's shortcut lead now automatically receive the new closure lead. Acquiring the final Red Room lead automatically grants an early lead from that thread. Verrik's post-learning warp is bypassed if players have already captured or reconciled with him, and his chapel trigger scene no longer plays continuously after he is trapped. Storage lockers now correctly save state across chunk-loading boundaries, and keys left on the Paternost no longer persist across different time loops.
World Layouts and Platforming
Quarry climbs and Depths exploration are less punishing following multiple adjustments. Sequence-break protections prevent players from breaking into the Quarry climb early, and a wall kick shaft layout is corrected. The platforming required to access the Depths plinth is easier, and unintended physics bumps when bursting near ceilings are fixed. Broken girder assets flipped by chunk baking overrides are repaired.
Audio and Visual Cleanups
A bug preventing music from playing for the remainder of a session after relooping from the pumphouse is resolved. Navene's theme no longer plays indefinitely after a memory ends, and Paternost energy barriers now animate correctly. Visual layering issues for glaive fire effects are fixed, and the Forgotten Annex map label is repositioned to avoid overlapping.
Why this patch matters
Version 1.0.10 delivers technical guardrails alongside practical fixes for progression and navigation blockers, making mid-game exploration more reliable.