update · September 6, 2026

Dungeon Settlers Update v0.4.19 Lowers Default Difficulty and Adds Character Locking

Dungeon Settlers version 0.4.19 shifts the default difficulty to Normal, adds individual character element locking for the Expedition Founding scenario, and places a limit on Gloth summoning abilities.

The latest update for Dungeon Settlers adjusts the baseline experience by changing the default difficulty setting and introducing granular control over character stats during setup. Players can now lock specific character elements before launching an expedition.

Character Setup and Difficulty

The default difficulty for new playthroughs is now set to Normal instead of Hard. During the Expedition Founding scenario, players can lock individual character elements such as portraits, ability stats, Major Traits that govern skill trees, and Sub Traits. A new guide for Auto Skills is also available.

Inventory and Resource Adjustments

Carrying heavy items is more manageable now due to weight reductions across armor, helmets, bones, stone, clay, hard shells, silver and copper ores and ingots, bricks, and pottery. Additionally, the maximum stack size for arrows increases from 100 to 200, and Very Hard and Devastation Management difficulties no longer impose an item drop quantity penalty.

Combat and Enemy Tweaks

Gloths face a strict limit on their summoning skill, capping total uses at three instead of allowing an unlimited amount. When Gloths finish charging, they now reposition to an empty tile within one tile of their target.

Why this patch matters

Version 0.4.19 streamlines inventory weight and difficulty penalties while giving players more control over character generation and enemy encounters.