update · September 20, 2026

Deepward Playtest 0.1.8 Adds Difficulty Options and Reworks Level 2

Deepward Playtest 0.1.8 introduces three difficulty settings, an opening story, and a redesigned Level 2. The update also brings perk rerolls, removes stamina costs from select abilities, and lets players shoot off enemy limbs.

Playtest 0.1.8 for Deepward brings three difficulty settings and an opening story sequence. Level 2 receives changes to make it scarier, while unlocked heroes and perks now carry over to subsequent games.

Difficulty and Progression

Players can choose from three difficulty settings before starting. Unlocked heroes and perks now carry over to the next game. The perk selection interface adds a single reroll option available each time a perk is chosen.

Combat Changes

Groundbreaker and Deathtime no longer use stamina and rely only on cooldowns. Players can now shoot off enemy limbs during encounters.

Environment and Settings

Level 2 features new breakable crates. A Gameplay Settings menu adds separate options for movement camera shake, attack camera shake, and camera tilt while strafing, alongside options to reset game progress and tutorials.

Why this patch matters

Playtest 0.1.8 updates Deepward with new difficulty choices, permanent progression, and combat tweaks.