update · November 21, 2024

Deadshot Update 1.5.0 Adjusts Boss AI and Weapon Balance

Deadshot update 1.5.0 nerfs shotgun damage, fixes second boss detection issues, and optimizes the opening levels of Chapter 2. Audio sliders and environmental colliders also receive adjustments.

Update 1.5.0 is live for Deadshot, bringing balance tweaks to weapons, boss behavior fixes, and performance optimizations for early Chapter 2 levels.

Combat and Boss Adjustments

Shotgun damage is slightly decreased. The second boss wakes up immediately upon entering the room, and its AI pathfinding correctly locates players hiding in corners. Doors shut instantly when unpowered.

Environment, Audio, and Achievements

Chapter 2 levels one and two receive performance optimizations. Tree leaf colliders are adjusted, and an overlapping tree in C2L1 is fixed. The maximum value for volume sliders drops from 20db to 10db. An issue preventing players from jumping is resolved, and the Thirsty achievement requires interacting with all six drinking fountains instead of unlocking prematurely at five.

Why this patch matters

Deadshot update 1.5.0 addresses notable combat exploits and boss pathfinding issues while smoothing out achievement tracking.