update · July 28, 2026
Deadlock July 28 Update Rebalances Items and Roster
The July 28 Deadlock patch adjusts ground and air dash durations for slow heroes, alters base soul orb mechanics, and overhauls a massive list of items and heroes. Key changes target Cursed Relic, Echo Shard, and core abilities for Doorman, Viscous, and Haze.
Deadlock's July 28 update introduces systemic movement tweaks, base quality-of-life additions, and extensive balance passes for items and heroes. The patch reworks item passives like Cursed Relic and Echo Shard while adjusting specific cooldowns and scalings across the entire roster.
System and Item Overhauls
Stamina bucket 3 heroes experience slightly longer ground and air dash times. Base orb spawners that grant 10 souls now split evenly among nearby players when expiring. Item-wise, Cursed Relic loses its innate damage penalty in favor of a 3.25-second active debuff, while Echo Shard adds a 0.5-second post-cast time and folds the imbued ability's cooldown into its overall timer. Spiritual Overflow gains +10% spirit lifesteal on proc but loses a fraction of its duration and fire rate.
Hero Adjustments and Rebalancing
Doorman's bullet damage is rescaled alongside a longer Call Bell charge time and shorter doorway duration. Viscous sees Splatter base bounces increased to 2, while its damage and spirit ratio drop. Haze's Sleep Dagger receives extensive scaling reductions and restructured tier upgrades. Silver experiences tighter gun falloff ranges and a slower precast time on Lycan Curse. Meanwhile, Mo & Krill can now cast items during their Combo, and Burrow's cooldown starts immediately.
Why this patch matters
The sheer breadth of these changes disrupts established item builds and hero matchups, demanding a flexible approach to team compositions.