patch · September 30, 2025

CloverPit Update 1.1 Speeds Up Animations and Fixes Soft Locks

Panik Arcade dropped the first update for CloverPit, speeding up slot machine and transition animations while resolving critical soft locks and charm bugs. Players can now expect faster combo pacing and corrected collection achievements.

Panik Arcade released the first major update for CloverPit, bringing quality-of-life adjustments and bug fixes to the viral hit. Version 1.1 tackles soft locks, polishes animation speeds for patterns and charms, and fixes several item interaction exploits.

Animation and Pacing Tweaks

Slot machine animations now run faster during big combos. Transition speed settings now apply to both pattern animations and charm trigger animations, while long pattern-triggering sequences received an extra speed boost.

Item and Charm Fixes

The hard limit for equippable charms is fixed at 33. The giant mushroom can no longer be placed in a drawer to trigger exploits, and giga mushroom scaling was adjusted when combined with phone abilities. Developers also reworked the inner workings of several charms, advising players experiencing issues with vinesoup, giga shroom, crystal skull, abstract painting, or pareidolia to restart their current run.

Audio and Interaction Adjustments

Listening to a disc now requires players to physically see the vinyl player inside a drawer and insert the record manually. Removing a disc from a drawer immediately halts its music playback.

Bug and Soft Lock Resolutions

The patch addresses an issue where ankh items could cause soft locks in specific scenarios. It addresses a bug where a single bone could sometimes grant a door key, fixes the dung beetle incorrectly doubling discard counts, and resolves a bug involving sardines interacting with cloverfield. The full collection achievement should unlock properly after this update.

Why this patch matters

Update 1.1 makes CloverPit's loop snappier while patching out prominent exploits and progression blockers. It serves as a cleanup pass for a game that caught fire rapidly at launch.