patch · October 15, 2026

Clive Barker's Hellraiser: Revival Update 1.1 Patch Notes

Update 1.1 for Clive Barker's Hellraiser: Revival addresses floor collision bugs, missing geometry, cutscene glitches, and adds outdated GPU driver warnings.

Update 1.1 rolls out for Clive Barker's Hellraiser: Revival, targeting critical progression blockers and visual glitches. The patch introduces a startup GPU check alongside fixes for falling through levels and broken puzzle triggers.

Progression and Softlocks

The update fixes an issue that caused players to fall through the floor after climbing out of the sewer ladder. Collision errors that halted progress during the Charlotte chase are resolved. In the labyrinth, delayed level loading following Sunny's pillar teleport no longer results in falling out of the world. Additionally, Charlotte will not get stuck on rock ledges during her boss fight, and the Flooded Room lever now spawns correctly if players save and reload during the corpse puzzle.

Visuals and Performance

Visual corrections eliminate instances where victims disappeared during knife pickup cutscenes and fix rare bookshelf animation offsets. Geometry and lighting pop-in is reduced when backtracking through dungeons, stairwells, and the Chatterer chase. Placeholder text reading 'Burning House' visible through a labyrinth window has also been removed.

System Additions

A new startup notification is added to alert players when their graphics card drivers are out of date and require updates.

Why this patch matters

Update 1.1 delivers essential stability fixes for navigation and softlocks, paving the way for a more reliable playthrough on PC.