update · October 12, 2026
Bonki D Bonk Update 1.0.2 Moves to Godot 4.7.2 to Target Crashes
Bonki D Bonk migrates to Godot 4.7.2 to address long-run instability and rare crashes without altering balance.
Bonki D Bonk shifts to Godot 4.7.2 from version 4.6.1 in update 1.0.2. The release contains no balance changes or new content, focusing on stability fixes reported by players.
Engine Upgrade and Fixes
The core change is the Godot migration. Developers state this update targets rare memory bugs that crash long play sessions. Specific fixes stop a rare loading screen crash when leaving or restarting a run and eliminate a crash that occurred when closing the game on Windows.
Endless Mode Status
Crashes after wave 20 in Endless mode remain under observation. Automated tests across waves 21 through 30 on Danger 5 Endless did not trigger crashes on either build. While the new engine addresses memory vulnerabilities tied to these incidents, developers have not confirmed a complete fix.
Why this patch matters
This technical update targets memory leaks and crashes without altering gameplay balance.