patch · October 10, 2026

Between Adventures Idle Patch 0.7.5.2 Adjusts Boss Difficulty and Adds Inventory QoL

Between Adventures Idle update 0.7.5.2 raises boss health and damage by 20 percent across early chambers and Skill Mastery. The patch also introduces safer auto-fill functions for item extraction and gold previews for merchant sales.

The latest update for Between Adventures Idle alters endgame progression by increasing boss stats and refining inventory management tools. Players tackling Chambers 1 through 10 and Skill Mastery bosses will find tougher encounters paired with adjusted loot roll ranges.

Boss Chamber Difficulty and Loot

Health, physical damage, and elemental damage for bosses in Chambers 1 through 10 and Skill Mastery have increased by 20 percent. Alongside this stat bump, loot roll ranges for boss chamber rarities from Rare through Eternal now factor in both the current boss level and your own Combat Level to determine dropped equipment levels and rarities.

Transmute and Upgrade Improvements

The Transmute and Extract tab now features a safer auto-fill function. Clicking auto-fill selects your lowest-rarity, lowest-value item with extractable suffixes for preview, letting you inspect expected orb and essence yields before confirming. Additionally, the Rarity Upgrade dropdown includes an all option that automatically pulls four matching items starting from the lowest available rarity without resetting your dropdown filter.

Merchant and UI Updates

The merchant window now highlights the sell junk button when items are marked as junk and displays the exact total gold you will receive prior to completing the transaction. Furthermore, the Act Overview panel now shows one experience point and a clear indicator when your character reaches the maximum combat level cap for a lower act.

Why this patch matters

Patch 0.7.5.2 provides a straightforward bump to endgame boss difficulty while smoothing out inventory sorting and merchant transactions.