hotfix · December 15, 2023
BeamNG.drive v0.31 Hotfixes Address Vehicle and Physics Bugs
BeamNG.drive rolls out a series of hotfixes for v0.31, fixing vehicle mesh issues, career mode bugs, and trailer mechanics.
BeamNG.drive released a set of hotfixes for version 0.31, addressing bugs across vehicles, trailers, career mode, and the world editor. The patches resolve texture errors, collision issues, and interface glitches.
Vehicle and Trailer Fixes
Vehicles across multiple brands receive mesh and physics corrections. The Bruckell Moonhawk, Gavril Grand Marshal, and Ibishu Pessima receive texture and door closure fixes. The Gavril T-Series receives suspension stabilization, sleeper door fixes, and steering wheel adjustments. Trailers gain container coupler options, improved bogie latching, and fixed marker lights to ensure road legality on dry van and utility variants.
Gameplay and Career Mode
Career mode fixes resolve missing part slots in shopping menus and incorrect vehicle positioning in garage parking spots. Refueling logic now ignores fuel tanks designated with the air type. Input bindings for engine ignition and handbrakes no longer disappear after driving specific vehicles like the Gavril T-Series.
Editor and UI Improvements
The Vehicle Livery Creator receives updates, including support for JPG decal textures, fixed projection scaling errors, and a name change from Dynamic Decals in the Windows menu. Audio compression brakes on the remastered T-Series are improved, and two common application crashes are resolved.
Why this patch matters
These hotfixes resolve visual bugs, clipping errors, and career mode inconveniences, stabilizing version 0.31 for builders and drivers alike.