hotfix · September 19, 2024

BeamNG.drive Rolls Out v0.33 Hotfixes

BeamNG.drive has released multiple hotfixes for version 0.33, targeting vehicle bugs, map errors, and career mode issues. The updates address specific part clipping, physics stability, and UI problems across multiple vehicle families.

BeamNG.drive has deployed a series of hotfixes for version 0.33, addressing vehicle bugs, world editing snags, and gameplay issues. The patches span multiple vehicle families, fix map errors on East Coast and Utah, and introduce new tools like the Drag Timer UI app.

Vehicle Fixes and Adjustments

Numerous vehicle issues are resolved across the roster. The Gavril T-Series, MD-Series, and D-Series receive fixes for cab mounts, light positions, and cargo box stability. Ibishu BX-Series stability is improved alongside fixes for wing wobble and exhaust slots. Steering columns, door detachment, and tail lights are corrected on the Cherrier FCV, ETK models, and Soliad vehicles.

Gameplay and UI Additions

A new Drag Timer UI app is now available for Freeroam and missions, accompanied by Pro Tree behavior on the left lane of Freeroam drag strips. The radial menu gains an option to adjust mirrors. Career mode deliveries no longer spawn backward in certain locations, and the repository menu now functions correctly without Steam or Epic Games clients running.

World and Map Polish

Map adjustments resolve grass popping on East Coast and remove floating objects on West Coast. Terrain spikes, missing mesh holes, and parking spot alignments are corrected. The Road Architect tool no longer raises sidewalks above ground level, which previously caused tire-popping when driven over.

Why this patch matters

This hotfix rollout cleans up lingering structural and visual bugs left in the wake of the major v0.33 update, making physics and career mode more reliable.