hotfix · November 20, 2025

Baldur's Gate 3 Hotfix #35 Improves Console Stability and Steam Deck Performance

Baldur's Gate 3 Hotfix #35 tackles various console crashes, upgrades Steam Deck upscaling defaults, and optimizes VRAM on Nvidia GPUs.

Larian Studios has rolled out Hotfix #35 for Baldur's Gate 3, focusing heavily on system stability, crash prevention, and performance improvements across consoles, PC, and handheld devices.

Console and Cross-Play Crashes

On PlayStation 5, an issue causing a freeze when pressing L2 has been resolved. Xbox players will no longer experience host crashes when a client departs a multiplayer session, nor client crashes when suspending the game during a multiplayer load screen. Cross-play stability has also been addressed, fixing potential host crashes on Mac and client crashes on Steam Deck.

Steam Deck and Hardware Optimizations

Steam Deck Native builds now default to FSR 2.2 instead of FSR 1 for improved visual sharpness. The update also fixes a bug where external controllers stopped working after switching between desktop and gaming modes, reduces loading times, and prevents a startup crash tied to missing English locales. On PC, VRAM consumption has been optimized for Nvidia graphics cards, and crashes occurring after saving a game post-crafting on Mac and Steam Deck have been fixed.

Why this patch matters

Hotfix #35 provides essential stability fixes for multiplayer sessions and improves overall performance for Steam Deck and Nvidia hardware users.