update · May 10, 2024
Astrea Six Sided Oracles v1.1.42 Patch Notes and Bug Fixes
Astrea Six Sided Oracles update v1.1.42 focuses entirely on bug fixes and modding adjustments. Developer Leonardo Castanho tackles a large backlog of issues following health recovery, addressing softlocks, broken achievements, and UI discrepancies while work continues on major update v1.2.
Astrea Six Sided Oracles has received version v1.1.42, addressing a massive backlog of community bug reports. Lead developer Leonardo Castanho released the update following health-related delays, cleaning up interaction errors, softlocks, and achievement blockers ahead of the upcoming v1.2 major update.
Progression and Achievement Fixes
Several fixes resolve achievements failing to trigger under specific conditions. Champion and Mastery achievements now correctly unlock after disabling mods if the player previously reached Astrea's Heart and Max Level with mods active. Anomaly Control and Anomaly Master now unlock properly when winning a run on higher anomalies than requested. Wave Bender and Reflexive Mind unlock conditions also function as intended now, preventing false triggers with existing unlocks.
Softlock and Crash Resolutions
Multiple critical softlocks are gone. The game no longer freezes when Sands of Time triggers Cursed Prediction, when Forged Auto Turret draws, or when Prediction Convergence encounters an empty dice pool or discard pile. Pressing the Reroll Hand button with an empty hand no longer softlocks the game when Bottled Aurora is active. Spectral Harvester also stops softlocking when triggered by Shamanic Whispering or Dangerous Excavation with an empty draw pool.
Combat and Mechanic Adjustments
Combat interactions see wide-ranging stability improvements. Apian Drone no longer draws dice outside of player turns. Smoke Bomb is now properly stackable, and its die configuration changes to 1 x Smoke Bomb 2, 3 x Smoke Bomb 1, and 2 x Corrupt 1. Calm deals its intended amount of Purification, increasing output by 1. Inventive no longer counts as two actions, stopping Anomaly 9 and Crimson Solstice from ticking twice.
UI and Visual Corrections
Visual bugs tied to corruption meters and UI elements are resolved. Obscure and Blighted Soul now correctly hide the Overcorruption and Corruption meters when Astrea Avatar resurrects via Solar Rebirth, and Obscure properly turns the entire meter black instead of half. Zenith Ring and other Blessings stop blinking outside of battle, and derivative dice from Solar Cradle now display as discovered in the Compendium.
Modding Tool Updates
Mod creators no longer need to manually add "+" to the die names for Balanced, Risky, and Epic versions; the game now handles this automatically using the "DieTier" field. Creating a new character die mod also correctly applies the tier designation internally, preventing dice with identical names across different tiers from overriding each other during a run.
Why this patch matters
Version v1.1.42 is a thorough cleanup patch that clears out frustrating softlocks and broken achievement triggers that lingered post-launch. It stabilizes existing mechanics while the team builds toward the v1.2 major update.