patch · November 9, 2023

Astral Ascent Update 1.0-2 Refines Visual Clarity and Fixes Bugs

Astral Ascent patch 1.0-2 brings extensive visual readouts, attack feedback improvements, and crucial cooperative bug fixes.

Following the 1.0 launch, Astral Ascent update 1.0-2 delivers a second wave of visual clarity improvements, extensive attack feedback tweaks, and important bug fixes.

Visual Clarity and Attack Feedback

Combat readability is heavily improved with adjusted transparency on summons like wolf and fish effects. Boss fights for Taurus, Virgo, Leo, Sagittarius, Pisces, and Scorpio receive clearer red warning indicators for incoming attacks, reduced brightness on flashing effects, and repositioned visual assets so flashes appear behind combatants rather than blocking sightlines.

Cooperative Play Fixes

Co-op stability receives several targeted fixes. Player two no longer gets stuck in walls at the start of fight rooms, and a potential hardlock at the perks statue in co-op has been resolved. Octave's Pluvia spell now correctly shoots from the player using it rather than the co-op partner.

General Bug Fixes

Leo and Pisces can no longer become endlessly invincible if they reach their ultimate before their first attacks. Issues where environmental elements like puddles, raindrops, and astral spirits spawned outside of walkable ground have been corrected. Dialogue contexts, achievement tracking for Bapy, and incorrect damage calculation edge cases are also addressed.

Why this patch matters

This follow-up patch cleans up remaining visual clutter in boss fights and resolves specific co-op blockers to ensure fair, readable combat.