patch · December 21, 2023

Astral Ascent Patch 1.1.2 Adds Damage Meter and Japanese Voice-Over

Astral Ascent Patch 1.1.2 introduces a real-time damage meter, Japanese voice acting, new exploration rooms, and extensive combat balancing.

Astral Ascent receives a major update with Patch 1.1.2, adding community-requested features like a real-time damage meter and full Japanese voice-over support. The patch also introduces new exploration rooms, early-run companion interactions, and widespread combat adjustments.

New Features and Quality of Life

Players can now track real-time damage dealt per room and per escape attempt using the new Damage Meter system. Ten new exploration rooms have been added to each world. At the start of a run, players can interact with the Small Astral Dragon to receive starting auras, or visit the Telluric Yalee in the Telluric Ruins to reset starting spell choices using sun pieces. Full Japanese voice-over has been implemented alongside a new Brazilian/Portuguese translation. A backup system now prevents save loss during sudden game closures.

Combat Balance and Adjustments

Merchants now feature four gambits altars instead of three to simplify build hunting, and their altars display elemental affinity instead of rarity. Ayla's signature spell now deals instant damage to prevent accidental cancellation during movement. Cooldowns were increased for several Echoes, including the Sova feather tornado and Ikki Regeneration Pack. Armor values were reduced on specific auras like Igneous Shield and Scale Armor, and Seal of the Storm Lord nimbus active damage dropped from 20 percent to 10 percent. Kiran and Ayla received spell damage buffs, while Zodiac summons and various status effect visuals were dialed back for better combat legibility.

Interface and Visual Clarity

Enemy death visual effects now render behind all other elements, and hit effect transparency has been increased. Screen brightness and visual intensity for status effects like Ignition, Thunder dash, and poison ticks have been reduced to improve screen clarity. A gameplay setting was added to disable damage text entirely, and Destiny Level numbers now display on the interface during Destiny levels.

Bug Fixes

Co-op priority issues involving stone altars have been resolved so player two no longer accidentally overrides player one. The patch fixes softlocks from double-interacting with Papa Yalee's interface, player getting stuck after dashing into Elite Rooms, and Russian code fragments appearing in Void Catalyst descriptions. Interrupting Lava Scorpios in the red barrens now correctly clears their red feedback, and Aries will no longer trap players in the ceiling during grab attacks.

Why this patch matters

Patch 1.1.2 significantly refines Astral Ascent through clarity improvements, co-op and softlock fixes, and targeted balance passes on auras and spells.