update · September 2, 2025
Apex Legends Anti-Cheat Update Details Ban Metrics and New Detection Tools
Respawn outlines ban statistics, console tracking changes, and ongoing progress against teaming and third-party macro devices.
Respawn Entertainment has issued an anti-cheat status report for Apex Legends, detailing enforcement metrics, recent milestones, and ongoing efforts to curb unfair play across all platforms.
Expanded Tracking and Ban Metrics
Console accounts are now included alongside PC metrics due to increased data flow and improved console tracking, pushing total bans higher compared to previous seasons. Match infection rates track ranked games where at least one user received three or more reports and a suspension over a 14-day window, while reports per user span all active modes during a 28-day period.
Ranked vs. Unranked Disparities
Cheating rates swing wildly based on mode and tier. Unranked playlists see between 50% and 80% fewer cheaters than ranked queues. Within ranked play, Diamond and Master lobbies face double the overall percentage of cheaters, while lower tiers drop below average.
New Tooling and Teaming Reductions
Rolled out in Season 23, a flexible system evaluates gameplay indicators to catch unfair play and adapt to new cheat variants. Alongside this architecture, adjustments to the teaming detection model have generated a 33% drop in teaming reports compared to February.
Why this patch matters
While transparent ban data and new tracking methods provide clarity, the concentration of cheaters in high-ranked lobbies remains a stubborn hurdle for competitive matches.