update · December 28, 2025

Acts of Blood Demo Update v0.9.5 Overhauls Combat and Adds Arena Levels

Acts of Blood update v0.9.5 brings two new Arena Mode levels, aggressive hand-to-hand combat mechanics, and brute enemy grappling capabilities to the demo build. The patch also improves enemy AI, boss pacing, and performance optimization.

Developer Eksil Team has released a major update for the Acts of Blood demo, providing a preview of full game development progress over the holidays.

Combat System and Flow

Attack animations receive tweaks to deliver greater impact and weight per strike. Hand-to-hand combat flow is faster and more aggressive, supported by improved hit reactions, enemy stagger behavior, and responsive dodge and counter mechanics. Brute enemies gain a grappling ability that requires players to press the counter button repeatedly to escape. Boss combat pacing and phase transitions are also updated.

Arena Mode and Enemy AI

Two brand new Arena Mode levels join the demo, complete with an enemy wave system. Enemy AI behavior is adjusted across positioning, attacking, and reactions. Ranged enemy balance is refined, and new enemy variations appear in combat spaces.

Systems and Features

Skill tree upgrades are now restricted to the Hub. The apartment wardrobe integrates better with the outfit system, and new combat animations and transitions are added. Visual and technical upgrades cover environment assets, material quality, performance optimization, scene lighting, and hit or finisher VFX feedback.

Bug Fixes

Outfits no longer use incorrect materials. Enemies will not get stuck in doors, and collision issues in combat spaces are resolved. Animation and state transition bugs during combat are fixed alongside minor UI and interaction problems.

Why this patch matters

This substantial preview build sharpens the brawler mechanics and expands arena options significantly ahead of the full release.